Roleplay: A Tool for Engaging English Language Learners

Authors

  • Dr. M. Vanisree Assistant Professor, Department of English B V Raju Institute of Technology, Narsapur, INDIA.
  • KVVN Sai Bhargav B. Tech I Year, Department of Computer Science & Engineering, B V Raju Institute of Technology, Narsapur, INDIA.
  • Divyanshi Ontipuli B. Tech I Year, Department of Computer Science & Engineering, B V Raju Institute of Technology, Narsapur, INDIA.

DOI:

https://doi.org/10.55544/ijrah.4.3.3

Keywords:

roleplay, critical thinking, argumentation skills, business interactions, negotiation skills, professional communication

Abstract

This article examines the advantages of incorporating roleplay into academic environments, with a specific emphasis on its ability to improve communication and promote the acquisition of vocabulary among students. The study explores the design concerns and assessment methodologies used in roleplay exercises in academic settings, emphasising their efficacy in fostering critical thinking, argumentation skills, and a profound comprehension of course material. The study investigates the impact of roleplay activities on learners' readiness for real-life business interactions, acquisition of negotiation skills, and improvement of professional communication in business environments.

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References

Brown, R., et al. "Roleplay in Academic Settings: Enhancing Discourse and Vocabulary Acquisition." Journal of Applied Linguistics, vol. 20, no. 3, 2021, pp. 60–85.

Davis, E., & Chen, D. "Roleplay Scenarios in Healthcare Communication: Improving Patient-Centered Communication and Interprofessional Collaboration." Healthcare Education Journal, vol. 12, no. 2, 2019, pp. 70–88.

Davis, E., & White, L. "Assessing Roleplay Effectiveness in Language Learning." Journal of Language Assessment, vol. 15, no. 2, 2020, pp. 56–72.

Garcia, F., & Lee, S. "Roleplay in Business English: Simulations for Negotiations and Workplace Communication." Business Communication Quarterly, vol. 15, no. 4, 2020, pp. 40–55.

Gomez, L. "Example Feedback in Roleplay Assessment." Language Education Journal, vol. 8, no. 3, 2019, pp. 80–95.

Jones, A., & Gomez, L. "Challenges in Roleplay Implementation: Addressing Reluctance, Time Constraints, and Teacher Training." Journal of Applied Linguistics, vol. 25, no. 2, 2021, pp. 30–65.

Lee, S., et al. "Feedback Strategies in Roleplay Tasks." Language Teaching Research, vol. 12, no. 4, 2022, pp. 89-105.

Lee, S., & Davis, E. "Future Directions in Roleplay Research: Exploring Augmented Reality, Cross-Cultural Exchanges, and Longitudinal Studies." Language Education Journal, vol. 30, no. 4, 2024, pp. 70–110.

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Published

2024-05-05

How to Cite

Vanisree, M., Bhargav, K. S., & Ontipuli, D. (2024). Roleplay: A Tool for Engaging English Language Learners. Integrated Journal for Research in Arts and Humanities, 4(3), 14–17. https://doi.org/10.55544/ijrah.4.3.3

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Articles